[38;5;12m (https://www.adobe.com/products/air.html)[39m

[38;5;12m                              [39m[38;2;255;187;0m[1m[4mAwesome ActionScript 3 [0m[38;5;14m[1m[4m![0m[38;2;255;187;0m[1m[4mAwesome[0m[38;5;14m[1m[4m (https://cdn.rawgit.com/sindresorhus/awesome/d7305f38d29fed78fa85652e3a63e154dd8e8829/media/badge.svg)[0m[38;2;255;187;0m[1m[4m (https://github.com/sindresorhus/awesome)[0m

[38;5;11m[1m▐[0m[38;5;12m [39m[38;5;12mA curated list of awesome libraries and components for ActionScript 3 and Adobe AIR.[39m

[38;5;14m[1mAdobe[0m[38;5;14m[1m [0m[38;5;14m[1mAIR[0m[38;5;12m [39m[38;5;12m(https://en.wikipedia.org/wiki/Adobe_AIR)[39m[38;5;12m [39m[38;5;12mprovides[39m[38;5;12m [39m[38;5;12ma[39m[38;5;12m [39m[38;5;12msingle[39m[38;5;12m [39m[38;5;12mset[39m[38;5;12m [39m[38;5;12mof[39m[38;5;12m [39m[38;5;12mAPIs[39m[38;5;12m [39m[38;5;12mto[39m[38;5;12m [39m[38;5;12mbuild[39m[38;5;12m [39m[38;5;12mcross-platform[39m[38;5;12m [39m[38;5;12mdesktop/mobile[39m[38;5;12m [39m[38;5;12mapplications[39m[38;5;12m [39m[38;5;12mand[39m[38;5;12m [39m[38;5;12mgames.[39m[38;5;12m [39m[38;5;14m[1mActionScript[0m[38;5;14m[1m [0m[38;5;14m[1m3[0m[38;5;12m [39m[38;5;12m(https://en.wikipedia.org/wiki/ActionScript)[39m[38;5;12m [39m[38;5;12mis[39m[38;5;12m [39m[38;5;12mthe[39m[38;5;12m [39m[38;5;12mprogramming[39m[38;5;12m [39m[38;5;12mlanguage[39m[38;5;12m [39m[38;5;12mfor[39m
[38;5;12mAIR.[39m[38;5;12m [39m[38;5;12mPowerful[39m[38;5;12m [39m[38;5;12mnative[39m[38;5;12m [39m[38;5;12mfunctionality[39m[38;5;12m [39m[38;5;12msuch[39m[38;5;12m [39m[38;5;12mas[39m[38;5;12m [39m[38;5;12mfile[39m[38;5;12m [39m[38;5;12msystem,[39m[38;5;12m [39m[38;5;12mSQLite,[39m[38;5;12m [39m[38;5;12msensors[39m[38;5;12m [39m[38;5;12mare[39m[38;5;12m [39m[38;5;12mincluded[39m[38;5;12m [39m[38;5;12mby[39m[38;5;12m [39m[38;5;12mdefault.[39m[38;5;12m [39m[38;5;12mTo[39m[38;5;12m [39m[38;5;12madd[39m[38;5;12m [39m[38;5;12mmissing[39m[38;5;12m [39m[38;5;12mfunctionality,[39m[38;5;12m [39m[38;5;12myou[39m[38;5;12m [39m[38;5;12mcan[39m[38;5;12m [39m[38;5;12mbuild[39m[38;5;12m [39m[38;5;12mANEs[39m[38;5;12m [39m[38;5;12m(Air[39m[38;5;12m [39m[38;5;12mNative[39m[38;5;12m [39m[38;5;12mExtensions)[39m[38;5;12m [39m[38;5;12mcoded[39m[38;5;12m [39m[38;5;12min[39m[38;5;12m [39m[38;5;12mthe[39m[38;5;12m [39m[38;5;12mnative[39m[38;5;12m [39m[38;5;12mlanguage[39m[38;5;12m [39m[38;5;12m(eg[39m[38;5;12m [39m[38;5;12mVC++[39m[38;5;12m [39m[38;5;12mfor[39m[38;5;12m [39m[38;5;12mWindows,[39m[38;5;12m [39m[38;5;12mJava[39m[38;5;12m [39m[38;5;12mfor[39m[38;5;12m [39m
[38;5;12mAndroid,[39m[38;5;12m [39m[38;5;12mSwift/Objective-C[39m[38;5;12m [39m[38;5;12mfor[39m[38;5;12m [39m[38;5;12miOS).[39m[38;5;12m [39m[38;5;12mTo[39m[38;5;12m [39m[38;5;12mbuild[39m[38;5;12m [39m[38;5;12mmobile[39m[38;5;12m [39m[38;5;12mapps/games[39m[38;5;12m [39m[38;5;12mwith[39m[38;5;12m [39m[38;5;12mGPU-rendered[39m[38;5;12m [39m[38;5;12mgraphics,[39m[38;5;12m [39m[38;5;12muse[39m[38;5;12m [39m[38;5;12mthe[39m[38;5;12m [39m[38;5;14m[1mStarling[0m[38;5;12m [39m[38;5;12m(https://gamua.com/starling/)[39m[38;5;12m [39m[38;5;12mframework[39m[38;5;12m [39m[38;5;12mand[39m[38;5;12m [39m[38;5;12moptionally[39m[38;5;12m [39m[38;5;12mthe[39m[38;5;12m [39m[38;5;14m[1mFeathers[0m[38;5;14m[1m [0m[38;5;14m[1mUI[0m[38;5;12m [39m[38;5;12m(https://feathersui.com/).[39m[38;5;12m [39m[38;5;12mAdobe[39m[38;5;12m [39m[38;5;12mAIR[39m[38;5;12m [39m[38;5;12mis[39m[38;5;12m [39m[38;5;12mvery[39m[38;5;12m [39m[38;5;12mpopular[39m[38;5;12m [39m[38;5;12min[39m[38;5;12m [39m
[38;5;12mthe[39m[38;5;12m [39m[38;5;12mmobile[39m[38;5;12m [39m[38;5;12mgaming[39m[38;5;12m [39m[38;5;12mspace.[39m

[38;5;12mContributions welcome. To add a useful project simply create an [39m[38;5;14m[1mIssue[0m[38;5;12m (https://github.com/hgupta9/awesome-actionscript3/issues).[39m

[38;2;255;187;0m[4mContents[0m

[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mDevelopment Tools[0m[38;5;12m (#development-tools)[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mFrameworks[0m[38;5;12m (#frameworks)[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mUser Interface[0m[38;5;12m (#user-interface)[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mMultimedia[0m[38;5;12m (#multimedia)[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mDatabase[0m[38;5;12m (#database)[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mFile Formats[0m[38;5;12m (#file-formats)[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mNetworking[0m[38;5;12m (#networking)[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mUtilities[0m[38;5;12m (#utilities)[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mRuntimes[0m[38;5;12m (#runtimes)[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAIR Native Extensions[0m[38;5;12m (#air-native-extensions)[39m
[48;5;235m[38;5;249m[49m[39m

[38;2;255;187;0m[4mDevelopment Tools[0m
[48;2;30;30;40m[38;5;13m[3mThis section includes commercial tools as well as free/open source tools.[0m

[38;2;255;187;0m[4mCode Editors[0m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mFlashDevelop[0m[38;5;12m (http://flashdevelop.org/) - Premiere free & open-source IDE for AS3 & AIR, with code completion, debugging, and more.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mPowerflasher FDT[0m[38;5;12m (http://fdt.powerflasher.com/) - Commercial IDE built on the Eclipse platform for development of Adobe Flash/AIR content.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAdobe Flash Builder[0m[38;5;12m (https://www.adobe.com/products/flash-builder.html) - Commercial IDE for building applications on the Flex framework (with advanced debugging tools).[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mMoonshine IDE[0m[38;5;12m (http://moonshine-ide.com/) - Moonshine is a free and open source middleweight IDE built with ActionScript 3 for ActionScript 3, Apache Flex®, Apache FlexJS® and Feathers development with Cloud and Desktop support.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mIntelliJ IDEA[0m[38;5;12m (https://www.jetbrains.com/help/idea/building-actionscript-and-flex-applications.html) - Commercial IDE that supports many different languages including AS3.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mVisual Studio Code[0m[38;5;12m (https://as3mxml.com/) - An AS3 & MXML language extension for Visual Studio Code. Runs on Windows, macOS, and Linux.[39m

[38;2;255;187;0m[4mLive Debuggers[0m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAdobe Scout[0m[38;5;12m (https://www.adobe.com/products/scout.html) - Advanced visual profiling and debugging tool for AIR apps & games (supports Stage3D).[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mDe-Monster Debugger[0m[38;5;12m (https://github.com/MrTact/monsterdebugger) - Advanced tool to debug graphics and data from a live AIR application.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mDe-Monster Debugger (Starling)[0m[38;5;12m (https://github.com/joshtynjala/monsterdebugger-client-starling) - Fork of De-Monster Debugger with support for Starling Framework.[39m

[38;2;255;187;0m[4mAsset Creators[0m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAdobe Animate CC[0m[38;5;12m (https://www.adobe.com/products/animate.html) - Premiere vector graphics and animation toolset for vector/spritesheet creation.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mTILED Map Editor[0m[38;5;12m (http://www.mapeditor.org/) - Flexible tile map editor compatible with various AS3 game engines.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mFlashMovieClipConverter[0m[38;5;12m (https://github.com/zenrobin/FlashMovieClipConverter) - Converts a Flash MovieClip to a Starling IAnimatable Sprite.[39m

[38;2;255;187;0m[4mSWF Obfuscators[0m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1msecureSWF[0m[38;5;12m (http://www.kindi.com/) - Commercial AS3/AIR obfuscator with renaming, asset encryption and automatic code optimization.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mirrFuscator[0m[38;5;12m (http://www.ambiera.com/irrfuscator/) - Commercial AS3 obfuscator for Flash and Flex SWF files.[39m

[38;2;255;187;0m[4mSWF Inspectors[0m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mSWFWire[0m[38;5;12m (https://github.com/magicalhobo/SWFWire) - Advanced SWF Decompiler, Inspector and Debugger Tools ([39m[38;5;14m[1mwebsite[0m[38;5;12m (http://www.swfwire.com/)).[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mVelocity9[0m[38;5;12m (https://github.com/velocity9/Inspector) - Basic SWF Inspector.[39m

[38;2;255;187;0m[4mSWF Decompilers[0m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAS3Sorcerer[0m[38;5;12m (http://www.as3sorcerer.com/) - Premiere AS3 decompiler with 99% decompilation accuracy (supports SWF/SWC, Alchemy opcodes).[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mSothink Decompiler[0m[38;5;12m (http://www.sothink.com/product/flashdecompiler/) - Advanced decompiler for AS2/AS3 (supports asset extraction and conversion of SWF to FLA/Flex).[39m

[38;2;255;187;0m[4mANE Dev Tools[0m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mFreSharp[0m[38;5;12m (https://github.com/tuarua/FreSharp) - Build ANEs using C# with this C# wrapper for FlashRuntimeExtensions .[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mSwift-IOS-ANE[0m[38;5;12m (https://github.com/tuarua/Swift-IOS-ANE) - ANE starter kit written in Swift 3 for iOS 10 .[39m

[38;2;255;187;0m[4mFrameworks[0m
[38;2;255;187;0m[4mMVC Frameworks[0m

[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mPureMVC[0m[38;5;12m (https://github.com/PureMVC/puremvc-as3-standard-framework) - Industry-standard MVC framework for Flash ([39m[38;5;14m[1mmulticore[0m[38;5;12m (https://github.com/PureMVC/puremvc-as3-multicore-framework)).[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mRobotlegs[0m[38;5;12m (https://github.com/robotlegs/robotlegs-framework) - Dependency injection, module/view/command management framework for Flash.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mHummingbird[0m[38;5;12m (https://github.com/flashapi/hummingbird) - Build and deploy robust MVC applications for AS3, Mobile and the Starling Framework.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mApollo[0m[38;5;12m (https://github.com/LaurentZuijdwijk/Apollo) - Dependency injection and messaging framework, which can be used as the basis for MVC projects.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mSomacore[0m[38;5;12m (https://github.com/soundstep/somacore_framework) - Lightweight event-based AS3 MVC framework.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mKote[0m[38;5;12m (https://github.com/whitered/Kote) - Fast and lightweight MVC framework that brings together the best of PureMVC and as3-signals.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mStarlingMVC[0m[38;5;12m (https://github.com/CreativeBottle/starlingMVC) - IOC Framework for Starling based games.[39m

[38;2;255;187;0m[4mUI Frameworks[0m

[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mStarling[0m[38;5;12m (https://gamua.com/starling/) - High-performance 2D graphics engine built on Stage3D. API identical to Flash API. ([39m[38;5;14m[1mgithub[0m[38;5;12m (https://github.com/Gamua/Starling-Framework), [39m[38;5;14m[1mhelp[0m[38;5;12m (http://wiki.starling-framework.org/start)).[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mFeathers UI[0m[38;5;12m (https://feathersui.com/) - User interface components for Starling Framework ([39m[38;5;14m[1mgithub[0m[38;5;12m (https://github.com/BowlerHatLLC/feathers), [39m[38;5;14m[1mhelp[0m[38;5;12m (https://feathersui.com/help/index.html)).[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mFlow[0m[38;5;12m (https://github.com/artman/Flow) - Layout, effects, data binding and remoting framework to be used instead of Flex.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAS3Commons UI[0m[38;5;12m (https://github.com/AS3Commons/as3commons-ui) - Layouting, focus and keyboard management framework.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mSwiz[0m[38;5;12m (https://github.com/swiz/swiz-framework) - Brutally simple micro-architecture for creating RIAs with AS3 and Adobe Flex.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mHiddenwood[0m[38;5;12m (https://github.com/raweden/Project-Hiddenwood) - User interface library developed for a web app project, written in AS3 and in a MVC pattern.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mElastic-Lists[0m[38;5;12m (https://github.com/MoritzStefaner/Elastic-Lists) - Fluid and powerful interface for facet browsing.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mApache[0m[38;5;14m[1m [0m[38;5;14m[1mFlex®[0m[38;5;12m [39m[38;5;12m(https://flex.apache.org/)[39m[38;5;12m [39m[38;5;12m-[39m[38;5;12m [39m[38;5;12mThe[39m[38;5;12m [39m[38;5;12mApache[39m[38;5;12m [39m[38;5;12mFlex®[39m[38;5;12m [39m[38;5;12mSDK[39m[38;5;12m [39m[38;5;12mis[39m[38;5;12m [39m[38;5;12mthe[39m[38;5;12m [39m[38;5;12mevolution[39m[38;5;12m [39m[38;5;12mof[39m[38;5;12m [39m[38;5;12mthe[39m[38;5;12m [39m[38;5;12mpopular[39m[38;5;12m [39m[38;5;12mAdobe[39m[38;5;12m [39m[38;5;12mFlex[39m[38;5;12m [39m[38;5;12mSDK.[39m[38;5;12m [39m[38;5;12mThe[39m[38;5;12m [39m[38;5;12mApache[39m[38;5;12m [39m[38;5;12mFlex®[39m[38;5;12m [39m[38;5;12mSDK[39m[38;5;12m [39m[38;5;12mis[39m[38;5;12m [39m[38;5;12man[39m[38;5;12m [39m[38;5;12mapplication[39m[38;5;12m [39m[38;5;12mdevelopment[39m[38;5;12m [39m[38;5;12mframework[39m[38;5;12m [39m[38;5;12mfor[39m[38;5;12m [39m[38;5;12measily[39m[38;5;12m [39m[38;5;12mbuilding[39m[38;5;12m [39m[38;5;12mFlash-based[39m[38;5;12m [39m[38;5;12mapplications[39m[38;5;12m [39m[38;5;12mfor[39m[38;5;12m [39m[38;5;12mmobile[39m[38;5;12m [39m
[38;5;12mdevices,[39m[38;5;12m [39m[38;5;12mweb[39m[38;5;12m [39m[38;5;12mbrowsers,[39m[38;5;12m [39m[38;5;12mand[39m[38;5;12m [39m[38;5;12mdesktop[39m[38;5;12m [39m[38;5;12mplatforms.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mApache[0m[38;5;14m[1m [0m[38;5;14m[1mRoyale®[0m[38;5;12m [39m[38;5;12m(http://royale.apache.org/)[39m[38;5;12m [39m[38;5;12m-[39m[38;5;12m [39m[38;5;12mThe[39m[38;5;12m [39m[38;5;12mApache[39m[38;5;12m [39m[38;5;12mRoyale®[39m[38;5;12m [39m[38;5;12mproject[39m[38;5;12m [39m[38;5;12mis[39m[38;5;12m [39m[38;5;12mdeveloping[39m[38;5;12m [39m[38;5;12ma[39m[38;5;12m [39m[38;5;12mnext-generation[39m[38;5;12m [39m[38;5;12mof[39m[38;5;12m [39m[38;5;12mthe[39m[38;5;12m [39m[38;5;12mApache[39m[38;5;12m [39m[38;5;12mFlex®[39m[38;5;12m [39m[38;5;12mSDK.[39m[38;5;12m [39m[38;5;12mRoyale[39m[38;5;12m [39m[38;5;12mhas[39m[38;5;12m [39m[38;5;12mthe[39m[38;5;12m [39m[38;5;12mgoal[39m[38;5;12m [39m[38;5;12mof[39m[38;5;12m [39m[38;5;12mallowing[39m[38;5;12m [39m[38;5;12mapplications[39m[38;5;12m [39m[38;5;12mdeveloped[39m[38;5;12m [39m[38;5;12min[39m[38;5;12m [39m[38;5;12mMXML[39m[38;5;12m [39m[38;5;12mand[39m[38;5;12m [39m[38;5;12mActionScript[39m[38;5;12m [39m[38;5;12mto[39m[38;5;12m [39m[38;5;12mnot[39m[38;5;12m [39m[38;5;12monly[39m[38;5;12m [39m[38;5;12mrun[39m[38;5;12m [39m[38;5;12min[39m[38;5;12m [39m[38;5;12mthe[39m[38;5;12m [39m
[38;5;12mFlash/AIR[39m[38;5;12m [39m[38;5;12mruntimes,[39m[38;5;12m [39m[38;5;12mbut[39m[38;5;12m [39m[38;5;12malso[39m[38;5;12m [39m[38;5;12mto[39m[38;5;12m [39m[38;5;12mrun[39m[38;5;12m [39m[38;5;12mnatively[39m[38;5;12m [39m[38;5;12min[39m[38;5;12m [39m[38;5;12mthe[39m[38;5;12m [39m[38;5;12mbrowser[39m[38;5;12m [39m[38;5;12mwithout[39m[38;5;12m [39m[38;5;12mFlash,[39m[38;5;12m [39m[38;5;12mon[39m[38;5;12m [39m[38;5;12mmobile[39m[38;5;12m [39m[38;5;12mdevices[39m[38;5;12m [39m[38;5;12mas[39m[38;5;12m [39m[38;5;12ma[39m[38;5;12m [39m[38;5;12mPhoneGap/Cordova[39m[38;5;12m [39m[38;5;12mapplication,[39m[38;5;12m [39m[38;5;12mand[39m[38;5;12m [39m[38;5;12min[39m[38;5;12m [39m[38;5;12membedded[39m[38;5;12m [39m[38;5;12mJS[39m[38;5;12m [39m[38;5;12menvironments[39m[38;5;12m [39m[38;5;12msuch[39m[38;5;12m [39m[38;5;12mas[39m[38;5;12m [39m[38;5;12mChromium[39m[38;5;12m [39m[38;5;12mEmbedded[39m[38;5;12m [39m[38;5;12mFramework.[39m[38;5;12m [39m[38;5;12mRoyale[39m[38;5;12m [39m[38;5;12mhas[39m[38;5;12m [39m[38;5;12mthe[39m[38;5;12m [39m[38;5;12mpotential[39m[38;5;12m [39m[38;5;12mto[39m[38;5;12m [39m[38;5;12mallow[39m[38;5;12m [39m[38;5;12myour[39m[38;5;12m [39m
[38;5;12mMXML[39m[38;5;12m [39m[38;5;12mand[39m[38;5;12m [39m[38;5;12mActionScript[39m[38;5;12m [39m[38;5;12mcode[39m[38;5;12m [39m[38;5;12mto[39m[38;5;12m [39m[38;5;12mrun[39m[38;5;12m [39m[38;5;12min[39m[38;5;12m [39m[38;5;12meven[39m[38;5;12m [39m[38;5;12mmore[39m[38;5;12m [39m[38;5;12mplaces[39m[38;5;12m [39m[38;5;12mthan[39m[38;5;12m [39m[38;5;12mFlash[39m[38;5;12m [39m[38;5;12mcurrently[39m[38;5;12m [39m[38;5;12mdoes.[39m

[38;2;255;187;0m[4mGame Frameworks[0m

[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mCitrusEngine[0m[38;5;12m (http://citrusengine.com/) - Professional-grade game engine built built on Starling & Away3D.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mStarlingPunk[0m[38;5;12m (https://github.com/asaia/StarlingPunk) - Framework built on Starling to add structure and organization to your game projects.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mFlashPunk[0m[38;5;12m (https://github.com/useflashpunk/FlashPunk) - Framework to build 2D games. Provides graphics, events, inputs, animation, etc.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mFlixel[0m[38;5;12m (https://github.com/AdamAtomic/flixel) - Useful base classes that you can extend to make your own game objects.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mTetragon[0m[38;5;12m [39m[38;5;12m(https://github.com/NothingInteractive/tetragon)[39m[38;5;12m [39m[38;5;12m-[39m[38;5;12m [39m[38;5;12mCross-platform[39m[38;5;12m [39m[38;5;12mframework[39m[38;5;12m [39m[38;5;12mto[39m[38;5;12m [39m[38;5;12mbuild[39m[38;5;12m [39m[38;5;12many[39m[38;5;12m [39m[38;5;12mkind[39m[38;5;12m [39m[38;5;12mof[39m[38;5;12m [39m[38;5;12mgame.[39m[38;5;12m [39m[38;5;12mProvides[39m[38;5;12m [39m[38;5;12mresource[39m[38;5;12m [39m[38;5;12mmanagement,[39m[38;5;12m [39m[38;5;12mdebugging[39m[38;5;12m [39m[38;5;12mfacilities,[39m[38;5;12m [39m[38;5;12mmulti-locale[39m[38;5;12m [39m[38;5;12msupport,[39m[38;5;12m [39m[38;5;12mlayered[39m[38;5;12m [39m[38;5;12mextendability,[39m[38;5;12m [39m[38;5;12ma[39m[38;5;12m [39m[38;5;12mgame-oriented[39m[38;5;12m [39m[38;5;12mdata[39m[38;5;12m [39m
[38;5;12mstructure,[39m[38;5;12m [39m[38;5;12mand[39m[38;5;12m [39m[38;5;12mmore.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mPixelizer[0m[38;5;12m (https://github.com/johanp/Pixelizer) - Component based game engine to build 2D games. Provides rendering, animation, input, etc.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAS3isolib[0m[38;5;12m (https://github.com/as3isolib/as3isolib.v1) - Isometric Library developed to assist in creating isometrically projected games.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mIsoHill[0m[38;5;12m (https://github.com/jadbox/IsoHill-Game-Engine) - GPU-based Isometric engine built on Starling, with TILED map parser, layers, etc ([39m[38;5;14m[1mwebsite[0m[38;5;12m (http://www.isohill.com/)).[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mYCanvas[0m[38;5;12m (https://github.com/jozefchutka/YCanvas) - High-performance 2D tile renderer and world map renderer.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mND2D[0m[38;5;12m (https://github.com/lrrrs/nd2d) - GPU-accelerated 2D game engine using Stage3D ([39m[38;5;14m[1mND2Dx[0m[38;5;12m (https://github.com/NoRabbit/ND2Dx)).[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mNexus[0m[38;5;12m (https://github.com/tversteeg/Nexus) - GPU-accelerated 2D game engine using Stage3D.[39m

[38;2;255;187;0m[4m3D Frameworks[0m

[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAwayBuilder[0m[38;5;12m (http://awaytools.com/awaybuilder/) - Visual workflow tool to import, optimise and bake 3D assets from a variety of sources.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAway3D[0m[38;5;12m (https://github.com/away3d/away3d-core-fp11) - Open-source GPU-accelerated 3D engine for Flash Player 11+ ([39m[38;5;14m[1mexamples[0m[38;5;12m (https://github.com/away3d/away3d-examples-fp11)).[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAway3D OpenFL[0m[38;5;12m (https://github.com/away3d/away3d-core-openfl) - Away3D for Neko, HTML5 and native CPP. ([39m[38;5;14m[1mexamples[0m[38;5;12m (https://github.com/away3d/away3d-examples-openfl)).[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAwayPhysics FP11[0m[38;5;12m (https://github.com/away3d/awayphysics-core-fp11) - Away Physics - 3D physics library for the Away3D FP 11 ([39m[38;5;14m[1mexamples[0m[38;5;12m (https://github.com/away3d/awayphysics-examples-fp11)).[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAlternativa3D[0m[38;5;12m (https://github.com/AlternativaPlatform/Alternativa3D) - Alternativa3D GPU accelerated 3D engine ([39m[38;5;14m[1mexamples[0m[38;5;12m (https://github.com/AlternativaPlatform/Alternativa3DExamples)).[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mFlare3D[0m[38;5;12m (http://flare3d.com/) - Commercial 3D platform with high-performance engine and Level-editor IDE.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mZen3D[0m[38;5;12m (https://github.com/hgupta9/Zen3D) - High-performance 3D engine for Adobe Flash & AIR (GPU based).[39m

[38;2;255;187;0m[4mAnimation[0m

[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mGreenSock GSAP[0m[38;5;12m (https://greensock.com/gsap-as) - The industry-standard animation library for Flash (TweenLite, TweenMax) ([39m[38;5;14m[1mgithub[0m[38;5;12m (https://github.com/greensock/GreenSock-AS3)).[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mGTween[0m[38;5;12m (http://gskinner.com/libraries/gtween/) - Small but robust library for programmatic tweening, animation, and transitions.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mDragonBones[0m[38;5;12m (http://dragonbones.github.io/) - High-speed skeletal animation using Starling, and tools to export animations from Flash Pro.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mFlashEff2[0m[38;5;12m (http://www.flasheff.com/) - Premiere programmatic animation library with 100+ transitions and text effects.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mFlashEffNano[0m[38;5;12m (http://www.flasheffnano.com/) - FlashEff transition library optimized for mobile devices, with 20+ transitions in 750 styles.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mStarlingGAFPlayer[0m[38;5;12m (https://github.com/zenrobin/StarlingGAFPlayer) - Play back GAF animations using Starling (animations authored in Flash Pro).[39m

[38;2;255;187;0m[4mSignals[0m

[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAS3-signals[0m[38;5;12m (https://github.com/robertpenner/as3-signals) - New approach for AS3 events inspired by C# events and signals/slots in Qt.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mreact-as3[0m[38;5;12m (https://github.com/tconkling/react-as3) - Signals/slots and functional reactive programming library.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mSignaller[0m[38;5;12m (https://github.com/whitered/Signaller) - Signals implementation with restricted rights for dispatching.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mFa-as3[0m[38;5;12m (https://github.com/fabrikagency/fa-as3) - Write less, do more framework, modeled like jQuery.[39m

[38;2;255;187;0m[4mFunctional[0m

[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAS3FP[0m[38;5;12m (https://github.com/jadbox/AS3FP) - Collection of functional idioms based on Haskell and Coffeescript.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mRaix[0m[38;5;12m (https://github.com/richardszalay/raix) - Reactive And Interactive eXtensions simplifies working with interactive data (arrays) or reactive data (events).[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mFxp-as3[0m[38;5;12m (https://github.com/j3k0/fxp-as3) - Functional library inspired by the "mostly adequate guide".[39m

[38;2;255;187;0m[4mUnit Testing[0m

[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAS3unit[0m[38;5;12m (https://github.com/Hoten/as3unit) - Unit testing framework for ActionScript 3.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mhamcrest-as3[0m[38;5;12m (https://github.com/drewbourne/hamcrest-as3) - Matcher objects allowing 'match' rules to be defined declaratively.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mexpect.as[0m[38;5;12m (https://github.com/krzysztof-o/expect.as) - BDD-style assertion library for ActionScript 3.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAS3spec[0m[38;5;12m (https://github.com/f1337/as3spec) - Tiny BDD framework for AS3, inspired by Bacon and RSpec.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mFlexunit[0m[38;5;12m (https://github.com/flexunit/flexunit) - FlexUnit project for Actionscript 3 and Flex projects.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mASunit[0m[38;5;12m (https://github.com/patternpark/asunit) - The only unit test framework that supports Flash Players 6, 7, 8, 9 and 10.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mRobotEyes[0m[38;5;12m (https://github.com/Stray/RobotEyes) - End-to-end testing for TDD. Hybrid of WindowLicker and Drew Bourne's Mockolate.[39m

[38;2;255;187;0m[4mUser Interface[0m
[38;2;255;187;0m[4mUI Components[0m

[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mMinimalComps[0m[38;5;12m (https://github.com/minimalcomps/minimalcomps) - Minimal ActionScript 3.0 UI Components for Flash.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mMadComponents[0m[38;5;12m (https://github.com/danfreeman/MadComponents) - Popular Mobile UI Framework for AS3 / AIR.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAsWing[0m[38;5;12m (https://github.com/dreamsxin/AsWing) - Open Source Flash ActionScript GUI framework.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mGPUI[0m[38;5;12m (https://github.com/inspirit/GPUI) - Tiny GUI Library based on Stage3D (GPU).[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mFalcon[0m[38;5;12m (https://github.com/HendrixString/Falcon) - responsive/flexible mobile ui controls for Feathers.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mFlex-maps[0m[38;5;12m (https://github.com/igorcosta/flex-maps) - Definitive solution for maps in Apache Flex.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mFlexBook[0m[38;5;12m (https://github.com/blvz/FlexBook) - Awesome Page Flip component for Flex.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mFlex-Android-Material-Skins[0m[38;5;12m (https://github.com/quick6black/flex-Android-Material-Skins) - Android Material Design skins for Flex Mobile components.[39m

[38;2;255;187;0m[4mStarling Components[0m

[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mTabbedApplication[0m[38;5;12m (https://github.com/pol2095/Feathers-Extension-Tabbed-Application) - View-based navigation model with swipe to navigate tabs.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mDataGrid[0m[38;5;12m (https://github.com/pol2095/Feathers-Extension-DataGrid) - Displays a datagrid with column headings and smooth scrolling.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mDataTree[0m[38;5;12m (https://github.com/pol2095/Feathers-Extension-Tree) - Displays hierarchical data arranged as an expandable tree.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mCanvas[0m[38;5;12m (https://github.com/pol2095/Feathers-Extension-Canvas) - Supports basic vector drawing functionality.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mCircleProgress[0m[38;5;12m (https://github.com/pol2095/Feathers-Extension-CircleProgress) - Displays progress using a radial progressbar.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mZoomableControl[0m[38;5;12m (https://github.com/pol2095/Feathers-Extension-ZoomableControl) - Allows a pinch to zoom using the multitouch inputs.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mToaster[0m[38;5;12m (https://github.com/pol2095/Feathers-Extension-Toaster) - Simple feedback about an operation in a small popup. .[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mGoogle Maps[0m[38;5;12m (https://github.com/ZwickTheGreat/feathers-maps) - Google Maps for Starling, optimized for mobile devices.[39m

[38;2;255;187;0m[4mLayout[0m

[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAdobe TLF[0m[38;5;12m (https://github.com/apache/flex-tlf) - Adobe/Apache Flex Text Layout Framework (TLF).[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mTinyTLF[0m[38;5;12m (https://github.com/joelhooks/tinytlf) - Versatile text layout framework built on top of the Flash Text Engine for Flash/Flex.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mTransformManager[0m[38;5;12m (https://greensock.com/TransformManager) - By Greensock. Interactive scaling/rotating/moving of DisplayObjects.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mTransformTool[0m[38;5;12m (https://github.com/senocular/TransformTool) - Free Transform Tool (AS, JS) for manipulating objects in 2D space.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mArgilla-Mosaic[0m[38;5;12m (https://github.com/folletto/Argilla-Mosaic) - Dynamic layout library.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mxrope[0m[38;5;12m (https://github.com/evan-liu/xrope) - Simple layout library for native AS3 display objects.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mmiglayout-as[0m[38;5;12m (https://github.com/develar/miglayout-as) - Port of MigLayout, a superbly versatile Flash/Flex/FlashCocoa (SWT/Swing/JavaFX) layout manager.[39m

[38;2;255;187;0m[4mMulti Touch[0m

[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mTUIO Client[0m[38;5;12m (https://github.com/lagerkoller/tuio-as3) - Common framework for multi-touch hardware, supporting TUIO/FLC and TUIO/TCP ([39m[38;5;14m[1mweb[0m[38;5;12m (http://www.tuio.org/?flash)).[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mGestouch[0m[38;5;12m (https://github.com/fljot/Gestouch) - Multitouch gesture recognition library for building better Natural User Interfaces.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mGestures.IO[0m[38;5;12m (https://github.com/GesturesIO/gesturesio-as3) - Simplifies the way you create gesture-based Natural Interactions.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mTouchScript[0m[38;5;12m (https://github.com/TouchScript/TouchScript.as3) - Multitouch framework that makes handling complex gesture interactions on large touch surfaces easier.[39m

[38;2;255;187;0m[4mGame Controllers[0m

[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAS3dpad[0m[38;5;12m (https://github.com/duckleg/as3dpad) - A virtual touchscreen gamepad designed for Adobe AIR Mobile (Android/iOS).[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mGamepad[0m[38;5;12m (https://github.com/iainlobb/Gamepad) - Simulates an analog joystick input using the keyboard.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAdvanced_Joystick[0m[38;5;12m (https://github.com/justjoeyuk/Advanced_Joystick) - Joystick for the Starling Framework, designed for Adobe AIR Mobile.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAS3-Controller-Input[0m[38;5;12m (https://github.com/arkeus/as3-controller-input) - Interact with Ouya and Xbox360 game controllers from Adobe AIR.[39m

[38;2;255;187;0m[4mMultimedia[0m

[38;2;255;187;0m[4mAugmented Reality[0m

[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mFLARToolKit[0m[38;5;12m (https://github.com/Saqoosha/FLARToolKit) - AS3 port of the industry standard ARToolkit library, for Flash Player 11. ([39m[38;5;14m[1mwebsite[0m[38;5;12m (http://www.libspark.org/wiki/saqoosha/FLARToolKit/en)).[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mFLAREmulator[0m[38;5;12m (https://github.com/theflashbum/FLAREmulator) - Test AR demos to see what works and what doesn't with or without a webcam.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mFLARManager[0m[38;5;12m (http://words.transmote.com/wp/flarmanager/) - Lightweight framework for building augmented reality apps, using FLARToolkit/flare.tracker/flare.NFT.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mNyARToolkitAS3[0m[38;5;12m (https://github.com/nyatla/NyARToolkitAS3) - NyARToolkit AS3 edition. Marker based Augmented reality library.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mEZFLAR[0m[38;5;12m (https://github.com/tcha-tcho/EZFLAR) - A little wrapper to ease the way AR works.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mIN2AR[0m[38;5;12m (https://github.com/inspirit/IN2ARSDKExamples) - SDK for IN2AR cross-platform Augmented Reality Engine.[39m

[38;2;255;187;0m[4mData Visualization[0m

[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAxiis[0m[38;5;12m (https://github.com/hgupta9/AxiisCharts) - Data visualization framework with line, bar, wedge, column, cluster, area, smith and treemap charts.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mOpen Flash Charts[0m[38;5;12m (https://sourceforge.net/projects/openflashchart/) - Line charts, Area charts, Bar charts, Pie charts, Scatter charts.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mFlare[0m[38;5;12m (https://github.com/prefuse/Flare) - charts and graphs, supports data management, visual encoding, animation, and interaction techniques.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mclearmaps[0m[38;5;12m (https://github.com/sunlightlabs/clearmaps) - Mapping framework for data visualization.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mredada[0m[38;5;12m (https://github.com/geraldo/redada) - Interactive visualization of weighted graphs using GraphML files.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mFlextreemap[0m[38;5;12m (https://github.com/joshtynjala/flextreemap) - TreeMap data visualization component for Adobe Flex.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mGraphVisualizer[0m[38;5;12m (https://github.com/armisael/GraphVisualizer) - A Flex 3 + ActionScript 3 web software to draw dynamic graphcs.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mWeave[0m[38;5;12m (https://github.com/WeaveTeam/Weave) - Web-based Analysis and Visualization Environment.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mSocial-grid[0m[38;5;12m (https://github.com/Instrument/social-grid) - Abstract Grid Visualization for Social Media.[39m

[38;2;255;187;0m[4mCamera[0m

[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mCameraDetection[0m[38;5;12m (https://github.com/cataclysmicrewind/CameraDetection) - Camera detection.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mFluocam[0m[38;5;12m (https://github.com/Fluocode/Fluocam) - Virtual camera for Starling applications.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mWebcamRecorder[0m[38;5;12m (https://github.com/Stupeflix/WebcamRecorder) - Chromeless video/audio/still image recording from webcams.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mFlashyWrappers[0m[38;5;12m (https://github.com/rainbowcreatures/FlashyWrappers) - Recording video from AIR apps on Windows/Android/iOS/OSX.[39m

[38;2;255;187;0m[4mImage[0m

[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mScale9Image[0m[38;5;12m (https://github.com/Tibus/Scale9Image) - Optimized scale9Grid image for starling.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mASImageLib[0m[38;5;12m (https://github.com/terrynoya/ASImageLib) - BMP/PNG decoder for actionscript.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAsync-Image-Encoders[0m[38;5;12m (https://github.com/LeeBurrows/Async-Image-Encoders) - Asynchronously encode BitmapData objects into image file format.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mFlip-Planes-AS3[0m[38;5;12m (https://github.com/jamesflorentino/Flip-Planes-AS3) - Photo slideshow effects.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAS3-transitions-lib[0m[38;5;12m (https://github.com/foo123/as3-transitions-lib) - Image Transitions Library.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mInspirit Image[0m[38;5;12m (https://github.com/hgupta9/InspiritImage) - FFT, SURF, edge detection, fluid solver, etc.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mInspirit GPUImage[0m[38;5;12m (https://github.com/inspirit/GPUImage) - Framework for GPU-based image processing.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAS3potrace[0m[38;5;12m (https://github.com/PowerflasherBR/as3potrace) - POTrace implementation, to trace bitmap images to vector.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mATF-Encoder[0m[38;5;12m (https://github.com/plepers/ATF-Encoder) - Encode/decode ATF (Adobe Texture Format) files in pure AS3.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAS3-klt[0m[38;5;12m (https://github.com/motemen/as3-klt) - Kanade-Lucas-Tomasi feature tracker implementation.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mBlurHash[0m[38;5;12m (https://github.com/roipeker/as3-blurhash) - A BlurHash encoder/decoder implementation in ActionScript 3.0..[39m

[38;2;255;187;0m[4mFont[0m

[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mFiretype[0m[38;5;12m (https://github.com/MaxDidIt/firetype) - Parse OpenType fonts and render them using Stage3D.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mBMFontRenderer[0m[38;5;12m (https://github.com/bengarney/BMFontRenderer) - AS3 renderer for bitmap font data in the BMFont format.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mHanFont[0m[38;5;12m (https://github.com/kyoji2/HanFont) - AIR app for Chinese Font Embeding in ActionScript.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mFicon.as[0m[38;5;12m (https://github.com/dv/Ficon.as) - Library to easily include icon fonts.[39m

[38;2;255;187;0m[4mParticle[0m

[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mFlint[0m[38;5;12m (https://github.com/richardlord/Flint) - Particle Engine for Flash and Flex.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mDesuade Partigen[0m[38;5;12m (http://desuade.com/partigen) - Desuade Partigen particle generation system ([39m[38;5;14m[1mgithub[0m[38;5;12m (https://github.com/andrewfitz/desuade)).[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAngulex[0m[38;5;12m (https://github.com/cosmindolha/ParticleDesigner) - Particle Designer for the Starling framework (ActionScript 3).[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mSAP[0m[38;5;12m (https://github.com/gonchar/SAP) - Particle System for Starling.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mStarling-Particles[0m[38;5;12m (https://github.com/Gamua/Starling-Extension-Particle-System) - Particle system for the Starling framework, compatible with the "Particle Designer" from 71squared.com.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mMotionParticleSprite[0m[38;5;12m (https://github.com/bjeld/motionparticlesprite) - Design motion paths in Flash Pro and use it to guide Starling particles.[39m

[38;2;255;187;0m[4mPanorama Viewer[0m

[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mPantaloons[0m[38;5;12m (https://github.com/EyeSee360/Pantaloons) - Panoramic viewing in Flash Player.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mSaladoPlayer[0m[38;5;12m (https://github.com/mstandio/SaladoPlayer) - Panorama viewer.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mPanoramicViewer[0m[38;5;12m (https://github.com/BrianMehrman/PanoramicViewer) - 3D Panoramic Viewer.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mSphere_panorama[0m[38;5;12m (https://github.com/suzumura-ss/flash_sphere_panorama) - Panorama player with equirectangular texture written in AS3 (Alternativa3D).[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mCuTy[0m[38;5;12m (https://github.com/fieldOfView/CuTy) - QTVR Panorama viewer based on Flash 10.[39m

[38;2;255;187;0m[4mQR Code[0m

[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mZxing AS3[0m[38;5;12m (https://github.com/zxing/zxing/tree/c1df162b95e07928afbd4830798cc1408af1ac67/actionscript) - QR code detection and generation ([39m[38;5;14m[1mdocs[0m[38;5;12m (https://zxing.github.io/zxing/)).[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAS3-qrcode-encoder[0m[38;5;12m (https://github.com/jbpin/as3-qrcode-encoder) - QR code encoder in as3.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mqrcode-as[0m[38;5;12m (https://github.com/yanbe/qrcode-as) - QR Code reader which supports webcam on Windows, Mac and Linux.[39m

[38;2;255;187;0m[4mSound[0m

[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mSoundAS[0m[38;5;12m (https://github.com/treefortress/SoundAS) - Modern & lightweight sound manager for AS3.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mStandingwave3[0m[38;5;12m (https://github.com/maxl0rd/standingwave3) - Dynamic audio library.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mStandingwave3-addons[0m[38;5;12m (https://github.com/charlesclements/standingwave3-addons) - Addons for SW3.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mSoundtouch-as3[0m[38;5;12m (https://github.com/also/soundtouch-as3) - AS3 Port of the SoundTouch Sound Processing Library.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mSeiON[0m[38;5;12m (https://github.com/cardin/SeiON) - Sound Management Library.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAS3-Sound-Manager[0m[38;5;12m (https://github.com/GrupoW/as3-Sound-Manager)- Upgraded version of the Sound Manager Class from Matt Przybylski.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAS3sfxr[0m[38;5;12m (https://github.com/SFBTom/as3sfxr) - Port of sfxr from C++ to AS3, using the new sound and file capabilities of Flash Player 10.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAS3-audio[0m[38;5;12m (https://github.com/singuerinc/as3-audio) - Audio Management in Actionscript.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mSiON[0m[38;5;12m (https://github.com/keim/SiON) - Flash Software Synthesizer.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mFlashWavRecorder[0m[38;5;12m (https://github.com/michalstocki/FlashWavRecorder) - Recording audio and saving as a WAV.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mLocal-recorder[0m[38;5;12m (https://github.com/pauln/local-audio-recorder) - Local audio recorder (no streaming server required).  Currently requires Flash Player 10.1 or above.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mJukebox[0m[38;5;12m (https://github.com/AlwynW/Jukebox) - Music manager for Actionscript 3 projects.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mFlod[0m[38;5;12m (https://github.com/photonstorm/Flod) - Amiga SoundTracker (MOD) and FastTracker (XM) Replay Library.[39m

[38;2;255;187;0m[4mVideo Player[0m

[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mFlowplayer[0m[38;5;12m (https://github.com/flowplayer/flash) - Flowplayer Flash, the video player for the Web.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mGoplayer[0m[38;5;12m (https://github.com/dbrock/goplayer) - Modern open-source video player written in ActionScript 3.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mOSFlashVideoPlayer[0m[38;5;12m (https://github.com/FlashJunior/OSFlashVideoPlayer) - Open source flash video player.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mF4player[0m[38;5;12m (https://github.com/gokercebeci/f4player) - Open Source AS3 Flash Video Player.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mdashas[0m[38;5;12m (https://github.com/castlabs/dashas) - MPEG-DASH player written in ActionScript.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mhlsplayer[0m[38;5;12m (https://github.com/erlyvideo/hlsplayer) - HLS player for OSMF flash framework.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mvgaplayer[0m[38;5;12m (https://github.com/euske/vgaplayer) - Open source player for Adobe Flash Media Server streams (RTMP).[39m

[38;2;255;187;0m[4mDatabase[0m

[38;2;255;187;0m[4mSQLite[0m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAS3Query[0m[38;5;12m (https://github.com/kemsky/as3Query) - Another SQLite ORM and query DSL for ActionScript.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAIRdb[0m[38;5;12m (https://github.com/dkeskar/airdb) - AIR ORM for using client-side SQLite within AIR and Flex apps. Supports ActiveRecord style models, migrations and associations.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mFlexine[0m[38;5;12m (https://github.com/riadvice/Flexine) - SQLite ORM for AIR.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAIR-sqlite[0m[38;5;12m (https://github.com/probertson/air-sqlite) - Utilities for working with SQLite databases in AIR.[39m

[38;2;255;187;0m[4mMongoDB[0m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mMongoAS3[0m[38;5;12m (https://github.com/s9tpepper/MongoAS3) - MongoDB driver.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mActionMongo[0m[38;5;12m (https://github.com/RIAlizer/ActionMongo) - MongoDB driver.[39m

[38;2;255;187;0m[4mCouchDB[0m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAS3couchdb[0m[38;5;12m (https://github.com/bustardcelly/as3couchdb) - Client-side API for interacting with a CouchDB instance.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mSoup[0m[38;5;12m (https://github.com/dima/soup) - Mixing CouchDB, Sinatra, AIR and RestfulX to create an offline/online ready app with undo/redo capabilities.[39m

[38;2;255;187;0m[4mMySQL[0m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAS3mysql[0m[38;5;12m (https://github.com/hgupta9/as3mysql) - Driver for the MySQL open source database.[39m

[38;2;255;187;0m[4mPostgreSQL[0m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mPegasus[0m[38;5;12m (https://github.com/uhoh-itsmaciek/pegasus) - Driver for the PostgreSQL open source database.[39m

[38;2;255;187;0m[4mDynamoDB[0m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAWS-dynamodb[0m[38;5;12m (https://github.com/ferf/aws-dynamodb-actionscript) - Driver for accessing Amazon's AWS DynamoDB.[39m

[38;2;255;187;0m[4mRedis[0m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAS3redis[0m[38;5;12m (https://github.com/zhangq0355/as3redis) - Driver for Redis.[39m

[38;2;255;187;0m[4mFile Formats[0m

[38;2;255;187;0m[4mArchives[0m

[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mFZip[0m[38;5;12m (https://github.com/claus/fzip) - Mature library to load, modify and create standard ZIP archives.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mASZip[0m[38;5;12m (https://code.google.com/archive/p/aszip/) - Generate ZIP archives from AS3.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mUntar-Worker[0m[38;5;12m (https://github.com/mesmotronic/as3-worker-untar) - TAR extraction using AS3 Workers (background threads).[39m

[38;2;255;187;0m[4m3D Formats[0m

[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAsCollada[0m[38;5;12m (https://github.com/timknip/ascollada) - Parse COLLADA 3D model files ([39m[38;5;14m[1mfork[0m[38;5;12m (https://github.com/david-gregory/ascollada)).[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAsBlender[0m[38;5;12m (https://github.com/timknip/asblender) - Parse Blender .BLEND files.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAS3-bvh-parser[0m[38;5;12m (https://github.com/rkn14/as3-bvh-parser) - Parse BVH files.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mEasyAGAL[0m[38;5;12m (https://github.com/Barliesque/EasyAGAL) - Simplifies development of AGAL shaders with code completion, code hinting,  macros, etc.[39m

[38;2;255;187;0m[4mCSV[0m

[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mCSV4AS3[0m[38;5;12m (https://github.com/lizardon/CSV4AS3) - CSV library ported from Apache Commons CSV.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mCsvlib[0m[38;5;12m (https://github.com/51systems/csvlib) - CSV parser.[39m

[38;2;255;187;0m[4mCSS[0m

[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAS3csslib[0m[38;5;12m (https://github.com/heyfrench/as3csslib) - CSS3 parser, selector and style engine for ActionScript 3.0.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mFcss[0m[38;5;12m (https://github.com/theflashbum/fcss) - Flash Cascading StyleSheet Library.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mStylekit-as3[0m[38;5;12m (https://github.com/videojuicer/stylekit-as3) -  Skinnable user interfaces using CSS3.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mSass4as[0m[38;5;12m (https://github.com/jeremyruppel/sass4as) - Syntactically Awesome Stylesheets for ActionScript 3.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mJakute-CSS[0m[38;5;12m (https://github.com/kakenbok/Jakute-Styling-Engine) - Jakute is a CSS framework for ActionScript/Flash.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mCSS.as[0m[38;5;12m (https://gist.github.com/trxcllnt/1161266) - Single-file CSS parser, part of TinyTLF project.[39m

[38;2;255;187;0m[4mBSON[0m

[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mActionBSON[0m[38;5;12m (https://github.com/fminzoni/ActionBSON) - BSON data encoder/decoder.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mMongoAS3[0m[38;5;12m (https://github.com/s9tpepper/MongoAS3) - MongoDB Driver which includes BSON I/O.[39m

[38;2;255;187;0m[4mEXIF[0m

[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAS3-exif-lib[0m[38;5;12m (https://github.com/unstoppable/actionscript-exif-reading-lib) - Parse JPEG EXIF data.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mExif-as3[0m[38;5;12m (https://github.com/bashi/exif-as3) - Parse JPEG EXIF data.[39m

[38;2;255;187;0m[4mFXG[0m

[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mFxg-as3-lib[0m[38;5;12m (https://github.com/pixelami/fxg-as3-lib) - Pure AS3 FXG rendering library (both runtime rendering and mxml supported).[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mFxg2as3[0m[38;5;12m (https://github.com/ZackPierce/fxg2as3) - Converting FXG markup into executable Actionscript 3 code.[39m

[38;2;255;187;0m[4mGIF[0m

[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAS3gif[0m[38;5;12m (https://github.com/audreyt/as3gif) - Play and encode Animated GIFs.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mGIF Player[0m[38;5;12m (https://github.com/theturtle32/Flash-Animated-GIF-Library) - Play Animated GIFs in Flash.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAsync-gif-decoder[0m[38;5;12m (https://github.com/honzabrecka/async-gif-decoder) - Asynchronous GIF decoder & player.[39m

[38;2;255;187;0m[4mICAL[0m

[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAS3iCAL[0m[38;5;12m (https://github.com/nicolai86/as3.iCal) - iCal parser based on the RFC2445 specification.[39m

[38;2;255;187;0m[4mJSON[0m

[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mActionjson[0m[38;5;12m (https://github.com/mherkender/actionjson) - Faster, more advanced ActionScript 3 JSON library.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mJameson[0m[38;5;12m (https://github.com/mattupstate/jameson) - JSON Document Object Mapper.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mSerialkiller[0m[38;5;12m (https://github.com/benbjohnson/serialkiller) - JSON & XML serialization library.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mJsonMapper[0m[38;5;12m (https://github.com/kemsky/JsonMapper) - Typed JSON parser.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mJSONTools[0m[38;5;12m (https://github.com/s9tpepper/JSONTools) - JSON errors, the speed of the JSWoof JSON library, and E4X style queries dubbed E4J.[39m

[38;2;255;187;0m[4mMarkdown[0m

[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mShowdown.as[0m[38;5;12m (https://gist.github.com/cstrahan/648771) - Port of showdown.js.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mActiondown[0m[38;5;12m (https://github.com/bbeaumont/Actiondown) - Port of Javascript Showdown.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mMarkdownlib[0m[38;5;12m (https://github.com/Corsaair/markdownlib) - Implementation of Markdown.[39m

[38;2;255;187;0m[4mMP3[0m

[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAS3id3lib[0m[38;5;12m (https://github.com/devxoul/as3id3lib) - Parse MP3 ID3 data.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAS3Icy[0m[38;5;12m (https://github.com/claus/as3icy) - Decode and play live MP3 streams from Shoutcast, Icecast and Limewire.[39m

[38;2;255;187;0m[4mPDF[0m

[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAlivePDF[0m[38;5;12m (https://code.google.com/archive/p/alivepdf/) - Client side PDF generation ([39m[38;5;14m[1mgithub[0m[38;5;12m (https://github.com/riadvice/alivepdf)).[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mPurePDF[0m[38;5;12m (https://github.com/sephiroth74/purePDF) - Complete PDF library, port of Java iText.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mHalcyonPDF[0m[38;5;12m (https://github.com/systemed/halcyon_pdf) - OpenStreetMap PDF renderer.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mPDFCase[0m[38;5;12m (https://github.com/dickclaus/pdfcase) - PDF Library.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mPDFView[0m[38;5;12m (https://github.com/jankapunkt/PDFView) - PDF viewer built from scratch.[39m

[38;2;255;187;0m[4mPSD[0m

[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAS3-psd-parser[0m[38;5;12m (https://github.com/warrenseine/as3-psd-parser) - Parse Photoshop PSD files and render as BitmapData objects.[39m

[38;2;255;187;0m[4mSWF[0m

[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAS3swf[0m[38;5;12m (https://github.com/claus/as3swf) - Low level library to parse, create, modify and publish SWF files.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAS3abc[0m[38;5;12m (https://github.com/imcj/as3abc) - Low level library to parse, create, modify and publish ABC (Actionscript Block Code) files.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mSWFWire[0m[38;5;12m (https://github.com/magicalhobo/SWFWire) - SWF Decompiler and Inspector Tools.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAbc-abstraction[0m[38;5;12m (https://github.com/krilnon/abc-abstraction) - Allows ABC to be analyzed, manipulated, packaged back into an SWF, and run.[39m

[38;2;255;187;0m[4mSVG[0m

[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAS3SVGRenderer[0m[38;5;12m (https://github.com/LucasLorentz/AS3SVGRenderer) - SVG Renderer for Flash Player.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mSVGParser[0m[38;5;12m (https://github.com/millermedeiros/SVGParser) - SVG parser and renderer to FIVe3D and HTML5 canvas.[39m

[38;2;255;187;0m[4mXML[0m

[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mXMLSerializer[0m[38;5;12m (https://github.com/vapesolius/XMLSerializer) - Library which allows data serialisation from ActionScript to XML and from XML to ActionScript.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mDynamicXMLParser[0m[38;5;12m (https://github.com/lmgerhard/DynamicXMLParser) - Dynamic parse xml content into predefined data classes (actionscript 3).[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mNudge[0m[38;5;12m (https://github.com/pluglimited/Nudge) - Framework to serialize/deserialize objects as XML.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAStream[0m[38;5;12m (https://github.com/kokorin/AStream) - XML to Object (and vice versa) mapping library written in AS3. Compatible with XStream.[39m

[38;2;255;187;0m[4mXLSX[0m

[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAS3-xlsx-reader[0m[38;5;12m (https://github.com/childoftv/as3-xlsx-reader) - Parse Open XML Excel (.XLSX) or Open Office spreadsheets.[39m


[38;2;255;187;0m[4mNetworking[0m
[38;2;255;187;0m[4mData Loader[0m

[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mGreenSock LoaderMax[0m[38;5;12m (https://github.com/greensock/GreenSock-AS3) - Provides an easy and powerful way to load assets at runtime.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mBulkLoader[0m[38;5;12m (https://github.com/arthur-debert/BulkLoader) - Bulk asset loading library for Actionscript.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAssetLoader[0m[38;5;12m (https://github.com/Matan/AssetLoader) - Multi-file/asset loader for AS3 built on AS3Signals.[39m

[38;2;255;187;0m[4mHardware[0m

[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAS3midilib[0m[38;5;12m (https://github.com/heyfrench/as3midilib) - Work with MIDI files and MIDI input/output devices.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAS3glue[0m[38;5;12m (https://code.google.com/archive/p/as3glue/) - Communication for Arduino boards.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAS3-arduino[0m[38;5;12m (https://github.com/quetwo/as3-arduino-connector) - Connecting Arduino Prototyping board to Adobe AIR.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAIRkinect[0m[38;5;12m (https://github.com/AS3NUI/airkinect-2-core) - ANE for integrating with Microsoft Kinect. ([39m[38;5;14m[1mexamples[0m[38;5;12m (https://github.com/AS3NUI/airkinect-2-examples)).[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mKinectGate[0m[38;5;12m (https://github.com/cleoag/KinectGate) - KinectSDK to AS3 socket gate.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mKinect-Gestures[0m[38;5;12m (https://github.com/tonybeltramelli/Air-Kinect-Gesture-Lib) - AIR Kinect Gesture Library.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mOpenTSPS[0m[38;5;12m [39m[38;5;12m(https://github.com/labatrockwell/openTSPS)[39m[38;5;12m [39m[38;5;12m-[39m[38;5;12m [39m[38;5;12mTSPS[39m[38;5;12m [39m[38;5;12mis[39m[38;5;12m [39m[38;5;12ma[39m[38;5;12m [39m[38;5;12mcross[39m[38;5;12m [39m[38;5;12mplatform[39m[38;5;12m [39m[38;5;12mToolkit[39m[38;5;12m [39m[38;5;12mfor[39m[38;5;12m [39m[38;5;12mSensing[39m[38;5;12m [39m[38;5;12mPeople[39m[38;5;12m [39m[38;5;12min[39m[38;5;12m [39m[38;5;12mSpaces.[39m[38;5;12m [39m[38;5;12mIt[39m[38;5;12m [39m[38;5;12mperforms[39m[38;5;12m [39m[38;5;12mopenCV[39m[38;5;12m [39m[38;5;12moperations[39m[38;5;12m [39m[38;5;12mon[39m[38;5;12m [39m[38;5;12mlive[39m[38;5;12m [39m[38;5;12mvideo[39m[38;5;12m [39m[38;5;12m(Kinect,[39m[38;5;12m [39m[38;5;12mweb[39m[38;5;12m [39m[38;5;12mcamera,[39m[38;5;12m [39m[38;5;12metc)[39m[38;5;12m [39m[38;5;12mand[39m[38;5;12m [39m[38;5;12msends[39m[38;5;12m [39m[38;5;12mit[39m[38;5;12m [39m[38;5;12mto[39m[38;5;12m [39m[38;5;12mclients[39m[38;5;12m [39m[38;5;12mas[39m[38;5;12m [39m[38;5;12mJSON[39m[38;5;12m [39m[38;5;12m(via[39m[38;5;12m [39m
[38;5;12mWebSockets),[39m[38;5;12m [39m[38;5;12mOSC,[39m[38;5;12m [39m[38;5;12mTUIO,[39m[38;5;12m [39m[38;5;12mor[39m[38;5;12m [39m[38;5;12mTCP.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mLeapMotionAS3[0m[38;5;12m (https://github.com/logotype/LeapMotionAS3) - Integrate with the LeapMotion sensor (provides Gestures, Image, Skeleton/Bone @ 210 FPS).[39m

[38;2;255;187;0m[4mServers[0m

[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAIRhttp[0m[38;5;12m (https://github.com/leopoldodonnell/airhttp) - HTTP Server for Adobe AIR.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAIR-Server[0m[38;5;12m (https://github.com/wouterverweirder/AIR-Server) - Socket Server library for Adobe AIR.[39m

[38;2;255;187;0m[4mOAuth[0m

[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mActionscript-oauth2[0m[38;5;12m (https://github.com/charlesbihis/actionscript-oauth2) - Interfacing with OAuth 2.0 services.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1moauth-flex[0m[38;5;12m (https://github.com/oauth-io/oauth-flex) - OAuth.io plugin for Apache Flex/ActionScript.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1moauth-as3[0m[38;5;12m (https://github.com/mlepicki/oauth-as3) - Mavenized, RSL version of oauth-as3 library - OAuth for ActionScript 3.[39m

[38;2;255;187;0m[4mHTTP[0m

[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mHendrix-HTTP[0m[38;5;12m (https://github.com/HendrixString/Hendrix-HttP-AiR) - Lightweight HTTP library for ActionScript 3 (as3) inspired by Square's OkHttp.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mHTTPForm[0m[38;5;12m (https://github.com/dv/HTTPForm) - Emulate a multipart/form-data HTML form submission request, including file upload.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAS3httpclient[0m[38;5;12m (https://github.com/abdul/as3httpclient) - HTTP client implementation.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAS3httpclient[0m[38;5;12m (https://github.com/gabriel/as3httpclient) - HTTP client implementation.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAmazon Web Services[0m[38;5;12m (https://github.com/satoshi7/ActionScript-API-for-AWS-Amazon-Web-Services-) - AS3 API for AWS.[39m

[38;2;255;187;0m[4mP2P[0m

[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mP2Plocal[0m[38;5;12m (https://github.com/palkan/as3_p2plocal) - Local RTMFP connections.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAndroid-Flash-P2P[0m[38;5;12m (https://github.com/beautifycode/Android-Flash-P2P) - P2P Communication between a Client.swf and an Android Device with AIR.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mNetGrouper[0m[38;5;12m (https://github.com/walpolea/NetGrouper) - Wrapper for NetGroup and RTMFP Multicasting abilities to create quick P2P multiplayer games over local networks or Adobe Cirrus.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mHydraP2P[0m[38;5;12m (https://github.com/devboy/HydraP2P) - Simplifies the peer-to-peer API introduced in Flash Player 10.1.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mGroupP2P[0m[38;5;12m (https://github.com/oohazard/GroupP2P) - P2P-based netgroup.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mHLS-P2P[0m[38;5;12m (https://github.com/lava-tech/hls-p2p) - Flash OSMF based hybrid cdn&p2p hls solution.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mP2Pmessaging[0m[38;5;12m (https://github.com/dreamsocket/actionscript-p2p_messaging) - Simple messaging framework for doing P2P in Flash.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mArcusNode[0m[38;5;12m (https://github.com/OpenRTMFP/ArcusNode) - RTMFP Rendevouz Service For Peer Assisted Networking With Adobe Flash on Node JS.[39m

[38;2;255;187;0m[4mSockets[0m

[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAS3WebSocket[0m[38;5;12m (https://github.com/theturtle32/AS3WebSocket) - WebSocket client implementation for the final WebSocket Draft RFC6455.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mSmartSocket[0m[38;5;12m (https://github.com/XaeroDegreaz/SmartSocket) - SmartSocket is a Java and PHP socket server engine, to make creating multi-user applications quick and painless.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mFlashSocket.IO[0m[38;5;12m (https://github.com/simb/FlashSocket.IO) - Clients connect to Socket.IO servers from AS3/AIR clients.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mSocket.io[0m[38;5;12m (https://github.com/ascorbic/socket-io-actionscript) - Socket.IO Actionscript 3 client.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAMFsocket[0m[38;5;12m (https://github.com/chadrem/amf_socket) - Bi-directional RPC library for high performance network communication.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mSockpuppet[0m[38;5;12m (https://github.com/rjungemann/sockpuppet) - Complete Ruby/ActionScript socket client/server with AMF.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mSocket.io-flash[0m[38;5;12m (https://github.com/sinnus/socket.io-flash) - Communication to Socket.IO v.0.8+ servers.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mws-flash-client[0m[38;5;12m (https://github.com/youurayy/ws-flash-client) - Reliable minimalistic WebSocket client (uses Adobe Flash where native WebSocket is not available).[39m

[38;2;255;187;0m[4mProtocols[0m

[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mGIT[0m[38;5;12m (https://github.com/nexussays/git-as3) - Client-side implementation of Git.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAIRplay[0m[38;5;12m (https://github.com/mikkoh/AS3-Airplay) - Client-side implementation of Apple's Airplay.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mTeaTime[0m[38;5;12m (https://github.com/aemoncannon/croqodile) - AS3/Erlang implementation of the Croquet project's TeaTime protocol.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mXMPP[0m[38;5;12m (https://github.com/lyokato/as3xmppclient) - Client-side implementation of XMPP library.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mXMPP[0m[38;5;12m (https://github.com/bluef/kuching) - Lightweight implementation of XMPP library.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAMQP[0m[38;5;12m (https://github.com/0x6e6562/as3-amqp) - Client-side implementation of the 0-8 version of AMQP.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mNTP[0m[38;5;12m (https://github.com/charlespalen/AS3-NTP-Implementation) - Client-side implementation of NTP Client (Network Time Protocol).[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mFUDI[0m[38;5;12m (https://github.com/matthiasbreuer/FUDI-as3) - Client-side implementation of the Puredata FUDI protocol.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mBDD Cucumber[0m[38;5;12m (https://github.com/flashquartermaster/Cuke4AS3) - A BDD Cucumber wire protocol implementation for Flash ActionScript.[39m

[38;2;255;187;0m[4mEmail[0m

[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAIRXMail[0m[38;5;12m (https://github.com/hgupta9/AirXMail) - Complete client-side email library supporting SMTP, POP3 and IMAP4.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAS3Mailer[0m[38;5;12m (https://github.com/Matan/AS3Mailer) - Sends email using server script or invokes a mailto.[39m

[38;2;255;187;0m[4mUtilities[0m

[38;2;255;187;0m[4mArtificial Intelligence[0m

[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mFiniteStateMachine[0m[38;5;12m (https://github.com/pzUH/FiniteStateMachine) - Finite State Machine for AI bot/agent.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mN-GramPredictor[0m[38;5;12m (https://github.com/pzUH/N-GramPredictor) - n-Gram predictor for AI bot/agent.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mNaive-BayesPredictor[0m[38;5;12m (https://github.com/pzUH/Naive-BayesPredictor) - Naive-Bayes predictor for AI bot/agent.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mHierarchicalStateMachine[0m[38;5;12m (https://github.com/pzUH/HierarchicalStateMachine) - Hierarchical State Machine for AI bot/agent.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mGodmode-as3[0m[38;5;12m (https://github.com/tconkling/godmode-as3) - Behavior tree implementation (artificial intelligence).[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mDecisionTree[0m[38;5;12m (https://github.com/pzUH/DecisionTree) - Binary decision tree for AI bot/agent.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mFuzzyStateMachine[0m[38;5;12m (https://github.com/pzUH/FuzzyStateMachine) - Fuzzy State Machine (FuSM) for AI bot/agent.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mSmartKid[0m[38;5;12m (https://github.com/skyfeiyun/SmartKid) - Powerful AI engine for 2D & 3D games.[39m

[38;2;255;187;0m[4mAsync[0m

[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mEasyAS-Worker[0m[38;5;12m (https://github.com/myflashlab/easyAS-Worker) - Simplified wrapper for AIR Workers.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mWorker-from-class[0m[38;5;12m (https://github.com/bortsen/worker-from-class) - Create Workers from Class definitions.[39m

[38;2;255;187;0m[4mCrypto[0m

[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mBlooddyCrypto[0m[38;5;12m (https://github.com/blooddy/blooddy_crypto) - High-performance library for processing binary data. This library contains MD5, SHA-1, SHA-2, Base64, CRC32, JSON, PNG/JPEG encoders.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAS3Crypto[0m[38;5;12m (https://github.com/timkurvers/as3-crypto) - Fork of Henri Torgemane's excellent cryptography library ([39m[38;5;14m[1mpatched[0m[38;5;12m (https://github.com/lyokato/as3crypto_patched)).[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAS3corelib[0m[38;5;12m (https://github.com/mikechambers/as3corelib) -  MD5 and SHA1 hashing, Image encoders, and JSON serialization.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mASCrypt[0m[38;5;12m (https://github.com/Meychi/ASCrypt) - Crypto library with a similar API for multiple languages.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mNexuslib[0m[38;5;12m (https://github.com/nexussays/nexuslib-as3) - Reflection, serialization, seeded random number generation, cryptography, networking, and more.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mHashlib[0m[38;5;12m (https://github.com/Corsaair/hashlib) - Over 30 different hashing functions.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mXXTEA-AS3[0m[38;5;12m (https://github.com/xxtea/xxtea-as3) - XXTEA encryption algorithm library for ActionScript 3.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mGibberish-AES[0m[38;5;12m (https://github.com/NordMike/gibberish-aes-as3) - A fully OpenSSL compliant ActionScript 3 library for AES encryption.[39m

[38;2;255;187;0m[4mData	[0m

[38;5;12m [39m[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAS3Commons Collections[0m[38;5;12m (https://github.com/AS3Commons/as3commons-collections) - Sophisticated and high-performance collections & iterators for AS3.[39m
[38;5;12m [39m
[38;2;255;187;0m[4mGeometry[0m

[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAS3geometry[0m[38;5;12m (https://github.com/alecmce/as3geometry) - Primitives, Polygons, Intersections, etc.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAS3GeomAlgo[0m[38;5;12m (https://github.com/azrafe7/as3GeomAlgo) - Collection of geometry algorithms. Port of hxGeomAlgo.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mCoral[0m[38;5;12m (https://github.com/richardlord/Coral) - High-performance classes for 3D mathematics (Point, Vector, Matrix, Quaternion).[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mCsg.as[0m[38;5;12m (https://github.com/timknip/csg.as) - Constructive Solid Geometry on 3D meshes.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mPathUtils[0m[38;5;12m (https://github.com/alinakipoglu/Actionscript-PathUtils) - Working with quadratic, bezier and line sequences.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mHilbert[0m[38;5;12m (https://github.com/nodename/Hilbert) - Port of Hilbert curve from cortesi/scurve.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAS3AStar[0m[38;5;12m (https://github.com/tomnewton/AS3AStar) - Fast A-Star pathfinding algorithm.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mA-star_pathfinder[0m[38;5;12m (https://github.com/kevhiggins/a-star_pathfinder) - A-Star pathfinding interface for tile based maps.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAs3Pathfinder[0m[38;5;12m (https://github.com/azakhary/As3Pathfinder) - Grid Path finding Library written using Dijkstra's algorithm.[39m

[38;2;255;187;0m[4mMath[0m

[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAS3Units[0m[38;5;12m (https://github.com/erussell/AS3Units) - Port of NGUnits. Parsing, formatting, and converting between units of measure.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAS3LinAlg[0m[38;5;12m (https://github.com/inspirit/AS3LinAlg) - Linear Algebra library (Jacobi SVD, Eigen Vectors/Values, Cholesky LU, etc).[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mPerformance Primitives[0m[38;5;12m (https://github.com/martinkallman/performance-as3) - High-performance math modeled on the Intel Performance Primitives.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mZexpression[0m[38;5;12m (https://github.com/Xorcerer/zexpression) - Parse and evalate math expressions with functions and variables.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mFlexibleMatrix[0m[38;5;12m (https://github.com/Lukx/FlexibleMatrix) - A multi purpose Matrix class.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAS3eval[0m[38;5;12m (http://eval.hurlant.com/) - Packages the Tamarin ESC compiler to work within Flash Player. ([39m[38;5;14m[1malternate[0m[38;5;12m (https://github.com/SimonRichardson/as3-eval)).[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mFlashFormulaEditor[0m[38;5;12m (https://github.com/zasdfgbnm/FlashFormulaEditor) - Formula editor made in Adobe Flex.[39m

[38;2;255;187;0m[4mText[0m

[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mLinkify-as3[0m[38;5;12m (https://github.com/CodeCatalyst/linkify-as3) - Convert URLs, e-mail addresses, phone numbers, into clickable links.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAS3hyphenation[0m[38;5;12m (https://github.com/gka/as3hyphenation) - Port of the Javascript text hyphenation library Hyphenator.js.[39m

[38;2;255;187;0m[4mRuntimes[0m

[38;2;255;187;0m[4mEmulators[0m

[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mNES Emulator[0m[38;5;12m (https://github.com/nesbox/emulator) - Emulator of NES, Super Nintendo, Sega Mega Drive, GameBoy video consoles.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mCommodore 64 Emulator[0m[38;5;12m (https://github.com/claus/fc64) - A low level Commodore 64 emulator written in Actionscript 3.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1m8080 Emulator[0m[38;5;12m (https://github.com/ozipi/As3_SpaceInvaders_Emulator) - An actionscript 3 space invaders emulator based on the intel 8080 processor.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1m8-bit VM[0m[38;5;12m (https://github.com/OutOfTheVoid/AS3-8-bit-VM) - An eight bit virtual machine written in actionscript.[39m

[38;2;255;187;0m[4mInterpreters[0m

[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mJS[0m[38;5;12m (https://github.com/theturtle32/RhinoAS3) - RhinoJS, Port of Mozilla's Rhino JavaScript interpreter.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mSimple JS[0m[38;5;12m (https://github.com/sixsided/Simplified-JavaScript-Interpreter) - AS3-based Javascript interpreter.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mMIL[0m[38;5;12m (https://github.com/ser1zw/MIL) - A MIL language VM and interpreter written in ActionScript.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mTALES[0m[38;5;12m (https://github.com/oaubert/tales4as) - TALES interpreter for ActionScript.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mScheme[0m[38;5;12m (https://github.com/hrundik/fScheme) - Scheme interpreter in ActionScript.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mLisp[0m[38;5;12m (https://github.com/rzubek/as_lisp) - Lisp dialect written in Actionscript, with compiler and bytecode interpreter.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mLisp Compiler[0m[38;5;12m (https://github.com/aemoncannon/las3r) - A lisp compiler for the AVM2.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mCannonML[0m[38;5;12m (https://github.com/abiyasa/cannonml_as3) - keim's CannonML (shmup scripting language) interpreter.[39m

[38;2;255;187;0m[4mAIR Native Extensions[0m

[38;2;255;187;0m[4mAudio ANE[0m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mSongPicker[0m[38;5;12m (https://github.com/richpixel/SongPickerANE) - A song picker/player ANE for iOS and Android.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mSilentSwitch[0m[38;5;12m (https://github.com/StickSports/ANE-Silent-Switch) - ANE for iOS to mute sounds if the hardware silent switch is on.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mVolumePro[0m[38;5;12m (https://github.com/myflashlab/VolumePro-ANE) - Control native music stream volume and you can listen to the volume changes.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mSystemVolume[0m[38;5;12m (https://github.com/nweber/SystemVolumeNativeExtension) - Interact with the system volume for iOS and Android devices.[39m

[38;2;255;187;0m[4mMultimedia ANE[0m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mWebView (Tuarua)[0m[38;5;12m (https://github.com/tuarua/WebViewANE) - Modern WebView for OSX 10.10+, Windows Desktop, iOS 9.0+ and Android 21+. Uses CEF (Chromium Embedded Framework) on Windows, WKWebView on iOS/OSX, and WebView on Android.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mWebView (FlashLab)[0m[38;5;12m (https://github.com/myflashlab/webView-ANE) - Replacement for StageWebView, allows calling Javascript functions from AIR.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAVANE[0m[38;5;12m (https://github.com/tuarua/AVANE) - For building video encoding applications using FFmpeg.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mPDF[0m[38;5;12m (https://github.com/myflashlab/PDF-ANE) - Lets you open PDF files from your AIR mobile apps. Supported on Android and iOS.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mVideoPlayer[0m[38;5;12m (https://github.com/myflashlab/videoPlayer-ANE) - Play video files in Android or iOS native video player.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mSurfaceVideoPlayer[0m[38;5;12m (https://github.com/myflashlab/surfaceVideoPlayer-ANE) - SurfacePlayer ANE helps you play video files inside your air mobile projects.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mSpeech[0m[38;5;12m (https://github.com/myflashlab/speech-ANE) - Convert strings to voice files and vice versa fully in the background.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mMyAR[0m[38;5;12m (https://github.com/myflashlab/AR-ANE-Samples) - AR ANE supporting Android and iOS 64-bit based on Metaio's SDK.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mQR-zbar[0m[38;5;12m (https://github.com/saumitrabhave/qr-zbar-ane) - ANE for QR Code Reader.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mBarcode[0m[38;5;12m (https://github.com/myflashlab/barcode-ANE) - Scan almost any barcode type with this super fast barcode scanner ANE.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mBullet[0m[38;5;12m (https://github.com/mziwisky/bullet-ane) - Bullet physics simulation library.[39m

[38;2;255;187;0m[4mFile System ANE[0m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mFileChooser[0m[38;5;12m (https://github.com/myflashlab/fileChooser-ANE) - Enable users to select a file from the device filesystem.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mZipManager[0m[38;5;12m (https://github.com/myflashlab/zipManager-ANE) - Zip or unzip large zip archives super fast using native process on Android and iOS.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mSpotlight[0m[38;5;12m (https://github.com/myflashlab/Spotlight-ANE) - Integrate with iOS 9 Spotlight Search, to index search items and user generated content.[39m

[38;2;255;187;0m[4mNetworking ANE[0m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mFirebase[0m[38;5;12m (https://github.com/myflashlab/Firebase-ANE) - API for Google Firebase on Android and iOS with 100% identical ActionScript API.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mDownloadManager[0m[38;5;12m (https://github.com/myflashlab/downloadManager-ANE) - Download large data files with pause/resume support.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mBitTorrent[0m[38;5;12m (https://github.com/tuarua/BitTorrentANE) - For building BitTorrent enabled applications.[39m

[38;2;255;187;0m[4mHardware ANE[0m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mBluetooth[0m[38;5;12m (https://github.com/myflashlab/bluetooth-ANE) - Scan for other devices, connect to and pair with them and transfer data between them.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mGPS[0m[38;5;12m (https://github.com/myflashlab/GPS-ANE) - Get current device GPS location as fast as possible by automatically checking the best available provider.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mGoogleVR[0m[38;5;12m (https://github.com/myflashlab/GoogleVR-ANE) - Google Virtual Reality SDK available to AIR developers.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mJoystick-ANE[0m[38;5;12m (https://github.com/StackAndHeap/joystick-ane) - ANE Joystick Library.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAIRControl[0m[38;5;12m (https://github.com/AlexanderOMara/AIRControl) - Adobe AIR Game Controller ANE.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAIROUYAController[0m[38;5;12m (https://github.com/gaslightgames/AIROUYAController) - ANE for the OUYA Controller.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAIRKinectv2[0m[38;5;12m (https://github.com/Tastenkunst/AIRKinectv2) - ANE for Microsoft Kinect v2 for Windows SDK.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mSerial/MIDI/DMX[0m[38;5;12m (https://github.com/benkuper/AIR-NativeExtensions) - AIRBonjour, NativeSerial, NativeDMXController, NativeMIDI, VirtualMIDI, ExtendedMouse.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mLeapMotionAS3[0m[38;5;12m (https://github.com/logotype/LeapMotionAS3) - ANE for LeapMotion sensor (provides Gestures, Image, Skeleton/Bone @ 210 FPS).[39m

[38;2;255;187;0m[4mSystem ANE[0m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mTaskbarProgress[0m[38;5;12m (https://github.com/tuarua/TaskbarProgressANE) - Display taskbar progress on OSX & Windows 7/8/10 .[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mDesktopToast[0m[38;5;12m (https://github.com/tuarua/DesktopToastANE) - Display interactive toast notifications in Windows 8/10 and OSX.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAlarmManager[0m[38;5;12m (https://github.com/myflashlab/alarmManager-ANE) - Run a scheduled task even if your AIR app is closed.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mInAppPayments[0m[38;5;12m (https://github.com/myflashlab/inAppPayments-ANE) - Identical in-app-billing and in-app-purchase ANE for Android and iOS.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mPermissionCheck[0m[38;5;12m (https://github.com/myflashlab/PermissionCheck-ANE) - Check and request for permissions in your Adobe Air app.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mRateMe[0m[38;5;12m (https://github.com/myflashlab/RateMe-ANE) - Ask your users to rate your app in the most efficient way.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mStatusbar[0m[38;5;12m (https://github.com/myflashlab/Statusbar-ANE) - Control the Statusbar in your AIR apps in runtime.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mBadge[0m[38;5;12m (https://github.com/myflashlab/Badge-ANE) - Control the iOS badge value.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mWinDebug[0m[38;5;12m (http://www.henke37.cjb.net/windebug/) - Windows ANE to control applications, windows, memory, breakpoints, metadata, registry, etc.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mCan-Open-URL[0m[38;5;12m (https://github.com/StickSports/ANE-Can-Open-URL) - ANE for iOS to detect whether an app is installed to handle a specific URL scheme.[39m

[38;2;255;187;0m[4mSocial ANE[0m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mFacebook[0m[38;5;12m (https://github.com/myflashlab/facebook-ANE) - Integrate Facebook SDK into your AIR apps.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mGCM[0m[38;5;12m (https://github.com/myflashlab/GCM-ANE) - Use Google Cloud messaging on Android and iOS. .[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mBaidu[0m[38;5;12m (https://github.com/lilili87222/baidu-ane-for-ios-and-android) - Baidu ANE for for iOS and Android.[39m

[38;2;255;187;0m[4mAnalytics ANE[0m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mAdmob[0m[38;5;12m (https://github.com/myflashlab/Admob-ANE) - Admob ANE.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mGameServices[0m[38;5;12m (https://github.com/myflashlab/GameServices-ANE) - Google Game Services for Android+iOS.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mMoPub[0m[38;5;12m (https://github.com/StickSports/MoPub-ANE) - ANE for MoPub advertising.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mUMAnalytics[0m[38;5;12m (https://github.com/ColerYu/ANE-UMAnalytics) - ANE for UMAnalytics SDK (iOS and Android).[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mLocalytics[0m[38;5;12m (https://github.com/randori/ANE-Localytics) - Localytics analytics for mobile Adobe AIR applications (iOS & Android).[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mTestflight[0m[38;5;12m (https://github.com/jlopez/ane-testflight) - Apple TestFlight ANE.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mHockeyApp[0m[38;5;12m (https://github.com/airext/hockeyapp) - ANE for the Hockeyapp testing & distribute platform.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mChartboost[0m[38;5;12m (https://github.com/ChartBoost/air) - ANE for the Chartboost SDK with compile scripts.[39m
[48;5;12m[38;5;11m⟡[49m[39m[38;5;12m [39m[38;5;14m[1mDevtodev[0m[38;5;12m (https://github.com/devtodev-analytics/air-sdk) - A full-cycle analytics solution for game developers.[39m
